Motphys

Evolution Beyond Physics

A complete loop from simulation and training to deployment — where agents evolve in the virtual world and step into the real one.

One Physics Engine, Tackling Hard Problems Across Domains

Product & Technology Architecture

Motphys Full-Stack
Delivery
Data Services
Real · Sim · Synthetic
Scene Assets
SimReady asset library
Policy Training
Locomotion · Manipulation
Physics Engine
Motphys Engine
In-house real-time physics core · Rigid / Closed-loop / Friction / Contact / Joints
Compute Base
Overseas NVIDIA · AMD · Apple
Domestic Kunpeng · Ascend · Iluvatar · Moore Threads
Real2SimSim2Real
Facilities
Physics Benchmark Lab
Real physical parameters
Embodied-AI Training Field
Real-robot capture · Deployment

Three Products, One Toolchain

MotrixStudio

Core of the toolchain

MotrixStudio is a platform-level scene editor integrating an asset library, a scene library, and an AI agent assistant, letting you build and adjust scenes through conversation with the AI assistant.

MotrixStudio 1
MotrixStudio 2

MotrixStudio · 01

Asset Toolchain

Standalone tools around the three products — turn raw material from any source into assets that look real and run fast.

Free · Included with the engineAdd-on · Subscribe as needed
MJCF ConversionFree

Native MuJoCo asset import

Natively compatible with MuJoCo's MJCF — existing models and scenes import directly with no rewriting, migrating current assets with zero changes.

Geometry OptimizationFree

Collision simplification

Approximate convex decomposition turns heavy meshes into lightweight, well-fitted colliders — near-identical shape, far faster and more accurate sims.

Asset ValidationFree

Pre-import consistency checks

An automatic pre-import check of inertia, mass, joint and reference integrity, and parameter ranges — catching defects that cause bad sims or errors at the source.

3DGS ReconstructionAdd-on

Capture → 3D assets

Reconstruct photo-real 3D assets from multi-view photos or video, ready to drop into simulation with faithful appearance and lighting.

Point-cloud ReconstructionAdd-on

Point clouds → sim-ready assets

Denoise and surface-reconstruct LiDAR / depth point clouds into collidable mesh assets that drop straight into simulation for real contact.

CAD ConversionAdd-on

Industrial models → sim assets

Convert industrial CAD models into sim-ready assets — auto-repaired geometry, unified units and coordinates, and collision proxies at industrial precision.

USD ConversionAdd-on

Seamless Omniverse asset migration

Fully parse Omniverse USD scenes, mapping rigid bodies, joints, actuators, materials and lights into native MotrixSim scenes with no loss of physics — one-step migration.

AutoMJCFAdd-on

One-click factory-floor scenes

Procedurally assemble full factory-floor scenes per GB/T 50002 modular standards — colliders and orientation in one pass with baked SSGI — exporting a standard MJCF pack in one click.

All tools above are available on requestContact us